Thursday, 19 August 2010

MotorStorm: Apocalypse... might actually be cool.


I was never into the MotorStorm franchise. Sure I had fun with the first one, and the boost meter, but it still didn't feel like a keeper of a game. I only got the first one 'cause there were hardly any games out for the PS3 back then. Like the choice of the urban location, always preferred it for arcady racers. What's interesting is that on its Wikipedia page, there's mention of a Story, but as of this post there's no source to back it up. Apparently it's more story driven.. huh. Kinda like NFS and Midnight Club? Who knows. I mean the first clue could be the fact that it's based in one location, quite bluntly called The City, based off of the Bay Area of California.


The Singleplayer see's you in a number of races in set tracks. The twist here, however, is that no track is the same twice (from what I've read). Tracks are able to get damaged, buildings collapses to the ground (sort of like SplitSecond). The real kick is the fact that the track can change in real time and the damage stays next time you race on that particular track. Sweet, though I'd have to actually experience it to see whether it's challenging everytime or not. You can customize you vehicle with various items such as vinyl, handling, parts, boost as well as offensive abilities through perks. Seems like new vehicles additions include supercars, muscle cars, superbikes and choppers. A nice update to the vehicles 'cause the first games line-up did put me off from playing the game on a regular basis.


Multiplayer features ranked matches, with the ability to earn perks for your vehicle to modify handling, boost and 'offensive capabilities'. You can also create your own game modes, setting the rules and conditions for winning. It supports 16 players online, 4 split-screen, even take 4 players locally online.

So far it looks to my liking. Here's to hoping for a demo late this year, with the game being scheduled for a Q1 2011 release. Gran Turismo 5 should keep me occupied till then.

Source: Kotaku

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